﻿//Created by Action Script Viewer - http://www.buraks.com/asv
package net.wooga.pets.constants {
    import flash.geom.*;

    public class GameConstants {

        public static const VERSION:String = "";
        public static const SWF:String = ".swf";
        public static const JSON:String = ".json";
        public static const BITMAP:String = "bitmap";
        public static const XML:String = ".xml";
        public static const LOOP_TIMER_FRAMERATE:Number = 30;
        public static const MINUTE_IN_SECONDS:Number = 60;
        public static const HOUR_IN_SECONDS:Number = 3600;
        public static const STAGE_WIDTH:Number = 760;
        public static const STAGE_HEIGHT:Number = 600;
        public static const ROOM_WIDTH:Number = 760;
        public static const ROOM_HEIGHT:Number = 460;
        public static const ELEVATOR_WIDTH:Number = 174;
        public static const ELEVATOR_ENTRANCE_ROOM_ID:String = "elevator_entrance";
        public static const ELEVATOR_EXIT_ROOM_ID:String = "elevator_exit";
        public static const WAITING_AREA_WIDTH:Number = 142;
        public static const BASEMENT_HEIGHT:int = 68;
        public static const MAX_ITEMS_BATTERY_ROOM:int = 20;
        public static const DOCTOR_MEAL_COUNT:int = 3;
        public static const ROOM_DUMMY:String = "RoomDummy";
        public static const DEFAULT_LOCALE:String = "en_US";
        public static const FACEBOOK_URL:String = "http://graph.facebook.com/";
        public static const FACEBOOK_DEFAULT_PIC:String = "http://static.ak.fbcdn.net/rsrc.php/z5HB7/hash/ecyu2wwn.gif";
        public static const FILELIST_PATH:String = "file_info.json";
        public static const FOUNTAIN_PATH:String = "fountain/";
        public static const ASSETS_PATH:String = "assets/";
        public static const AVATAR_ASSET:String = "avatar";
        public static const BACKGROUND_ASSET:String = "background";
        public static const DECORATION_GAME_ASSETS:String = "decoration_game";
        public static const DECORATION_TUTORIAL_ASSETS:String = "decoration_tutorial";
        public static const SHOP_ASSETS:String = "shop_icons";
        public static const ICONS_ASSETS:String = "icons";
        public static const INTERFACE_ASSETS:String = "interface";
        public static const MISSION_ASSETS:String = "missions";
        public static const REPRISE_COMPONENTS:String = "repriseComponents";
        public static const FOUNTAIN_ASSETS:String = "fountain";
        public static const TUTORIAL_ASSETS:String = "tutorial";
        public static const SYMBOL_PLANTS:String = (FOUNTAIN_PATH + "symbolplants");
        public static const COMPUTER_DISPLAY_ASSETS:String = "computer_display/computer_display";
        public static const COMPUTER_DISPLAY_BEAR:String = "computer_display/bear_fishaccident";
        public static const COMPUTER_DISPLAY_YETI:String = "computer_display/yeti_bavarian";
        public static const LETTER_ASSET:String = "letter";
        public static const LEVEL_UP_ASSETS:String = "levelup/levelup";
        public static const FONT_ASSETS:String = "Fonts.swf";
        public static const ACHIEVEMENT_ASSETS:String = "achievements";
        public static const VISIT_FRIEND_ASSETS:String = "visit_friend_transition";
        public static const GOODS_ASSETS:String = "goods";
        public static const BABY_CYCLE:String = "baby_cycle";
        public static const PANDA_BABY_ASSET:String = "babys/panda_baby";
        public static const TEXT_IDS:String = "text_ids.json";
        public static const TEXT_IDS_VARIANT_B:String = "text_ids_b.json";
        public static const ROOMS_ASSETS:String = "rooms";
        public static const ROOMS_ASSETS_PATH:String = "rooms/";
        public static const ROOMS_BATTERY_ROOM:String = "batteryroom";
        public static const ROOMS_REHA_FUN:String = "rehafun";
        public static const ROOMS_REHA_SPA:String = "rehaspa";
        public static const ROOMS_REHA_SPORT:String = "rehasport";
        public static const ROOMS_TREATMENT_GENERAL:String = "treatmentgeneral";
        public static const ROOMS_TREATMENT_COSMETIC:String = "treatmentcosmetic";
        public static const ROOMS_TREATMENT_MENTAL:String = "treatmentmental";
        public static const ROOMS_TREATMENT_PHYSICAL:String = "treatmentphysical";
        public static const ROOMS_WAITING_ROOM:String = "waitingroom";
        public static const ROOMS_RECEPTION:String = "reception";
        public static const ROOMS_KINDERGARTEN:String = "Kindergarten";
        public static const THUMB_ASSETS:String = "thumbs";
        public static const DOCS_ASSETS_PATH:String = "doctors/";
        public static const PETS_ASSETS_PATH:String = "pets/";
        public static const TYPE_RECEPTION:String = "Reception";
        public static const TYPE_ENTRANCE_AREA:String = "WaitingArea";
        public static const TYPE_DOCK:String = "Dock";
        public static const TYPE_BATTERY_ROOM:String = "BatteryRoom";
        public static const TYPE_WAITING_ROOM:String = "WaitingRoom";
        public static const TYPE_TREATMENT_GENERAL:String = "TreatmentGeneral";
        public static const TYPE_TREATMENT_COSMETIC:String = "TreatmentCosmetic";
        public static const TYPE_TREATMENT_MENTAL:String = "TreatmentMental";
        public static const TYPE_TREATMENT_PHYSICAL:String = "TreatmentPhysical";
        public static const TYPE_REHA_FUN:String = "RehaFun";
        public static const TYPE_REHA_SPA:String = "RehaSpa";
        public static const TYPE_REHA_SPORT:String = "RehaSport";
        public static const TYPE_KIOSK:String = "Kiosk";
        public static const TYPE_FOUNTAIN:String = "TreatmentFountain";
        public static const CONSTRUCTION_SITE:String = "ConstructionSite";
        public static const TYPE_KINDERGARTEN:String = "Kindergarten";
        public static const TYPE_WAITING_QUEUE:String = "WaitingQueue";
        public static const STATE_PATIENT:String = "patient";
        public static const STATE_AVATAR:String = "avatar";
        public static const STATE_DOCTOR:String = "doctor";
        public static const STATE_BABY:String = "baby";
        public static const STATE_WAITING_QUEUE:String = "waitingQueue";
        public static const ANIMATION_STATE_STILL:String = "still";
        public static const ANIMATION_STATE_WALKING:String = "walk";
        public static const ANIMATION_STATE_CHAT:String = "chat";
        public static const ANIMATION_STATE_SLEEP:String = "sleep";
        public static const ANIMATION_STATE_WAKE:String = "wake";
        public static const ANIMATION_STATE_USE:String = "use";
        public static const ANIMATION_STATE_ELEVATOR:String = "elevator";
        public static const ANIMATION_STATE_IDLE_1:String = "idle_1";
        public static const ANIMATION_STATE_IDLE_2:String = "idle_2";
        public static const ANIMATION_STATE_EMPTY:String = "empty";
        public static const ANIMATION_STATE_HAPPY:String = "happy";
        public static const ANIMATION_STATE_SAD:String = "sad";
        public static const MAIN_MENU_VISIT_FRIEND_CSS_ID:String = "visitFriendMode";
        public static const MAIN_MENU_HEIGHT:int = 157;
        public static const ELAVATOR_SHAFT:String = "ElevatorShaft";
        public static const ROOF_BROWN_01:String = "RoofBrown01";
        public static const BASEMENT:String = "BasementPart";
        public static const ROOF_BROWN_02:String = "RoofBrown02";
        public static const SPEECH_BUBBLE_PET:String = "SpeechBubblePet";
        public static const BACKGROUND:String = "Background";
        public static const INTERSOL:String = "Intersol";
        public static const ROOM_LEFT_ARROW_BUTTON:String = "ButtonMoveLeft";
        public static const ROOM_RIGHT_ARROW_BUTTON:String = "ButtonMoveRight";
        public static const FOOD_ANIMATION:String = "FoodAnimation";
        public static const CLEANING_ANIMATION:String = "TopCleaningAnimation";
        public static const VILLAGE:String = "Village";
        public static const BANNER:String = "Banner";
        public static const TREE:String = "SymbolTree";
        public static const CUSTOMIZE_ICON_PREFIX:String = "CustomizeIcon";
        public static const AVATAR_ID:String = "my_avatar";
        public static const DOCTOR_BOTTOM_OFFSET:Number = 70;
        public static const PATIENT_BOTTOM_OFFSET:Number = 40;
        public static const AVATAR_BOTTOM_OFFSET:Number = 25;
        public static const BABY_BOTTOM_OFFSET:Number = 50;
        public static const SNAP_AREA:String = "snapArea";
        public static const GRAB_AREA:String = "grabArea";
        public static const INVITE_FRIEND:String = "invite_friend";
        public static const FOOD_TYPE_COFFEE:String = "Food_Coffee";
        public static const FOOD_TYPE_BURGER:String = "Food_Burger";
        public static const FOOD_TYPE_SUSHI:String = "Food_Sushi";
        public static const FOOD_TYPE_SALAD:String = "Food_Salad";
        public static const FOOD_TYPE_CHICKEN:String = "Food_Chicken";
        public static const ENERGY_COSTS:int = 10;
        public static const FOOD_COSTS:int = 10;
        public static const LANGUAGE_ROOMS_PREFIX:String = "room_";
        public static const PRELOAD_BASICS:String = "PRELOAD_BASICS";
        public static const PRELOAD_HOSPITAL:String = "PRELOAD_HOSPITAL";
        public static const PRELOAD_TYPES:String = "PRELOAD_TYPES";
        public static const PATIENTS:String = "PATIENTS";
        public static const ROOMS:String = "ROOMS";
        public static const NEW_ROOM:String = "NEW_ROOM";
        public static const NEW_PATIENT:String = "NEW_PATIENT";
        public static const CUSTOMIZE_ROOM_ASSET:String = "CUSTOMIZE_ROOM_ASSET";
        public static const SHOP_ITEM_PLACEHOLDER:String = "Empty";
        public static const STOLEN_GEM:String = "STOLEN_GEM";
        public static const MISSION_SOLVED:String = "MISSION_SOLVED";
        public static const POST_LEVEL_UP:String = "POST_LEVEL_UP";
        public static const POST_NEW_DISEASE:String = "POST_NEW_DISEASE";
        public static const POST_FIRST_CURED:String = "POST_FIRST_CURED";
        public static const ASK_FOR_SYMBOL:String = "ASK_FOR_SYMBOL";
        public static const ASK_FOR_COLLECTABLE:String = "ASK_FOR_COLLECTABLE";
        public static const REGENERATION_FINALIZED:String = "REGENERATION_FINALIZED";
        public static const MIN_LEVEL_FOR_POST_LEVEL_UP:int = 2;
        public static const POST_HAPPY_FAMILY:String = "POST_HAPPY_FAMILY";
        public static const VARIANT_A:String = "A";
        public static const VARIANT_B:String = "B";
        public static const VARIANT_C:String = "C";
        public static const VARIANT_D:String = "D";
        public static const VARIANT_E:String = "E";
        public static const VARIANT_F:String = "F";
        public static const VARIANT_G:String = "G";
        public static const VARIANT_H:String = "H";
        public static const DEFAULT_VARIANT:String = "A";
        public static const ACTORS_INVISIBLE:Number = 0;
        public static const ACTORS_FADED:Number = 0.4;
        public static const ACTORS_VISIBLE:Number = 1;
        public static const BUY_ELEMENT:String = "BuyElement";
        public static const STORE_ELEMENT:String = "StoreElement";
        public static const CURE_PET:String = "CurePet";
        public static const COLLECT_BIRD:String = "CollectBird";
        public static const FEED_DOCTOR:String = "FeedDoctor";
        public static const COLLECT_ITEM:String = "CollectItem";
        public static const HARVEST_TREE:String = "HarvestTree";
        public static const CHARGE_MACHINE:String = "ChargeMachine";
        public static const BOOST_MACHINE:String = "BoostMachine";
        public static const PLAY_SLOTMACHINE:String = "PlaySlotmachine";
        public static const SEND_A_GIFT:String = "SendAGift";
        public static const RECEIVE_A_GIFT:String = "ReceiveAGift";
        public static const INVITE_A_FRIEND:String = "InviteAFriend";
        public static const ANY_TYPE:String = "Any";
        public static const ANY_GEMS:String = "GemAny";
        public static const KIOSK:String = "Kiosk";
        public static const SLOTMACHINE:String = "Slotmachine";
        public static const BATTERY:String = "Battery";
        public static const COFFEE:String = "Coffee";
        public static const GOODS:String = "Goods";
        public static const ENERGY:String = "energy";
        public static const UPPERCASE_ENERGY:String = "Energy";
        public static const HIDDEN_BIRD:String = "HiddenBird";
        public static const DOCTOR:String = "doctor";
        public static const SUN_START_TALKING:String = "SUN_START_TALKING";
        public static const SUN_STOP_TALKING:String = "SUN_STOP_TALKING";
        public static const SUN_HIDE_BUBBLE:String = "SUN_HIDE_BUBBLE";
        public static const SUN_SHOW_BUBBLE:String = "SUN_SHOW_BUBBLE";
        public static const SEND_MAYOR:String = "SendMayor";
        public static const ORDER_GOODS:String = "OrderGoods";
        public static const PLACE_ROOM:String = "PlaceRoom";
        public static const TREAT_ELDER:String = "TreatElder";
        public static const FIND_FAMILY:String = "FindFamily";
        public static const GET_ACHIEVEMENT:String = "GetAchievement";
        public static const GROWING:String = "growing";
        public static const RIPE:String = "ripe";
        public static const HARVESTING:String = "harvesting";
        public static const LOVE:String = "love";
        public static const FIRE:String = "fire";
        public static const WATER:String = "water";
        public static const AIR:String = "air";
        public static const STAR:String = "star";
        public static const ICE:String = "ice";
        public static const GIFT_ITEM_PLACEHOLDER:String = "empty";
        public static const GIFT_SURPRISE_PLACEHOLDER:String = "emptySurprise";
        public static const GIFT_SURPISE_PACKAGE:String = "surprise";
        public static const LOVE_SMALL:String = "loveIconSmallBorder";
        public static const FIRE_SMALL:String = "fireIconSmallBorder";
        public static const WATER_SMALL:String = "waterIconSmallBorder";
        public static const AIR_SMALL:String = "airIconSmallBorder";
        public static const STAR_SMALL:String = "starIconSmallBorder";
        public static const ICE_SMALL:String = "iceIconSmallBorder";
        public static const REWARD_COFFEE:String = "RewardCoffee";
        public static const REWARD_COFFEE_PACK:String = "RewardCoffeePack";
        public static const REWARD_BATTERY:String = "RewardBattery";
        public static const REWARD_MILK_BOTTLE:String = "RewardMilkBottle";
        public static const REWARD_RICE_PUDDING:String = "RewardRicePudding";
        public static const REWARD_PACIFIER:String = "RewardPacifier";
        public static const REWARD_ROLLING_TOY:String = "RewardRollingToy";
        public static const REWARD_WOODEN_GIRAFFE:String = "RewardWoodenGiraffe";
        public static const REWARD_COLOR_CONE:String = "RewardColorCone";
        public static const REWARD_XP:String = "RewardXp";
        public static const REWARD_XP_PACK:String = "RewardXpPack";
        public static const REWARD_COIN:String = "RewardCoin";
        public static const REWARD_COIN_STACK:String = "RewardCoinstack";
        public static const REWARD_BOOST:String = "RewardEnergy";
        public static const REWARD_GOODS:String = "RewardGoods";
        public static const REWARD_LOVE:String = "RewardLove";
        public static const REWARD_FIRE:String = "RewardFire";
        public static const REWARD_WATER:String = "RewardWater";
        public static const REWARD_AIR:String = "RewardAir";
        public static const REWARD_STAR:String = "RewardStar";
        public static const REWARD_ICE:String = "RewardIce";
        public static const REWARD_GOLD:String = "RewardGold";
        public static const REWARD_ITEM_OFFSET_LEFT_WITH_AVATAR:int = 280;
        public static const REWARD_ITEM_OFFSET_LEFT:int = 80;
        public static const REWARD_ITEM_OFFSET_RIGHT:int = 80;
        public static const REWARD_ITEM_OFFSET_BOTTOM:int = 40;
        public static const SELFDESTRUCTION_TIME:int = 10;
        public static const REWARD_MENU_POSITION_COFFEE:Point = new Point(605, 560);
        public static const REWARD_MENU_POSITION_BATTERY:Point = new Point(605, 495);
        public static const REWARD_MENU_POSITION_LOVE:Point = new Point(645, 495);
        public static const REWARD_MENU_POSITION_ICE:Point = new Point(685, 495);
        public static const REWARD_MENU_POSITION_FIRE:Point = new Point(725, 495);
        public static const REWARD_MENU_POSITION_AIR:Point = new Point(645, 560);
        public static const REWARD_MENU_POSITION_STAR:Point = new Point(685, 560);
        public static const REWARD_MENU_POSITION_WATER:Point = new Point(725, 560);
        public static const REWARD_MENU_POSITION_COINS:Point = new Point(25, 25);
        public static const REWARD_MENU_POSITION_BOOSTS:Point = new Point(130, 30);
        public static const REWARD_MENU_POSITION_XP:Point = new Point(325, 45);
        public static const REWARD_MENU_POSITION_GOODS:Point = new Point(507, 40);
        public static const REWARD_MENU_POSITION_INVENTORY_TAB:Point = new Point(240, 470);
        public static const REWARD_MENU_POSITION_COLLECTION:Point = new Point(375, 470);
        public static const TRACK_OK_BUTTON:String = "button_ok";
        public static const TRACK_PREVIOUS_BUTTON:String = "button_previous";
        public static const TRACK_NEXT_BUTTON:String = "button_next";
        public static const TRACK_PAGER_BUTTON:String = "button_pager";
        public static const TRACK_CLOSE_BUTTON:String = "button_close";
        public static const TRACK_BUILD_ROOM_BUTTON:String = "button_build_room";
        public static const UPDATE_FRIENDSLIST_INTERVAL:int = 10;
        public static const ENVELOPE:String = "Envelope";
        public static const COINS_BAG:String = "LevelUpCoinsBag";
        public static const ENFORCE_RELOAD_POPUP:String = "ENFORCE_RELOAD_POPUP";
        public static const PAYMENT_FAILED_POPUP:String = "PAYMENT_FAILED_POPUP";
        public static const STOLEN_GEM_POPUP:String = "STOLEN_GEM_POPUP";
        public static const NEW_DISEASE_POPUP:String = "NEW_DISEASE_POPUP";
        public static const FIRST_CURED_POPUP:String = "FIRST_CURED_POPUP";
        public static const SHOP_POPUP:String = "SHOP_POPUP";
        public static const ACHIEVEMENT_REWARD_COMPLETED_POPUP:String = "ACHIEVEMENT_REWARD_COMPLETED_POPUP";
        public static const ACHIEVEMENT_BOOK_POPUP:String = "ACHIEVEMENT_BOOK_POPUP";
        public static const ACHIEVEMENT_SHARE_REWARD_POPUP:String = "ACHIEVEMENT_SHARE_REWARD_POPUP";
        public static const LEVEL_UP_POPUP:String = "LEVEL_UP_POPUP";
        public static const EXTRA_BOOST_POPUP:String = "EXTRA_BOOST_POPUP";
        public static const LETTER_POPUP_LAYOUT_A:String = "LETTER_POPUP_LAYOUT_A";
        public static const LETTER_POPUP_LAYOUT_B:String = "LETTER_POPUP_LAYOUT_B";
        public static const LETTER_POPUP_LAYOUT_C:String = "LETTER_POPUP_LAYOUT_C";
        public static const GIFT_POPUP:String = "GIFT_POPUP";
        public static const MISSION_TASKS_POPUP:String = "MISSION_TASKS_POPUP";
        public static const MISSION_REWARD_POPUP:String = "MISSION_REWARD_POPUP";
        public static const NEXT_ELDER_POPUP:String = "NEXT_ELDER_POPUP";
        public static const FOUNTAIN_GEMS_POPUP:String = "FOUNTAIN_GEMS_POPUP";
        public static const FOUNTAIN_RESULT_POPUP:String = "FOUNTAIN_RESULT_POPUP";
        public static const OUT_OF_ENERGY_POPUP:String = "OUT_OF_ENERGY_POPUP";
        public static const VISIT_FRIEND_POPUP:String = "VISIT_FRIEND_POPUP";
        public static const HIRE_DOCTOR_POPUP:String = "HIRE_DOCTOR_POPUP";
        public static const KIOSK_POPUP:String = "KIOSK_POPUP";
        public static const GOODS_POPUP:String = "GOODS_POPUP";
        public static const ADOPT_POPUP:String = "ADOPT_POPUP";
        public static const SEND_AWAY_POPUP:String = "SEND_AWAY_POPUP";
        public static const HAPPY_FAMILY_POPUP:String = "HAPPY_FAMILY_POPUP";
        public static const GOT_GIFT_POPUP:String = "GOT_GIFT_POPUP";
        public static const COLLECTION_POPUP:String = "COLLECTION_POPUP";
        public static const COLLECTION_COMPLETE_POPUP:String = "COLLECTION_COMPLETE_POPUP";
        public static const LOST_PET_POPUP:String = "LOST_PET_POPUP";
        public static const CREDITS_POPUP:String = "CREDITS_POPUP";
        public static const FOUNTAIN_GEM_CONTAINER_WIDTH:int = 80;
        public static const FOUNTAIN_REWARD_CONTAINER_WIDTH:int = 80;
        public static const FOUNTAIN_REWARD_CONTAINER_SPACER:int = 65;
        public static const FOUNTAIN_SINGLE_GEM_WIDTH:int = 75;
        public static const FOUNTAIN_MULTIPLE_GEM_WIDTH:int = 50;
        public static const MIN_LEVEL_FOUNTAIN:int = 5;
        public static const ASK_FOR_DOCTOR:String = "ASK_FOR_DOCTOR";
        public static const BUY_A_DOCTOR:String = "BUY_A_DOCTOR";
        public static const WELCOME_A_DOCTOR:String = "WELCOME_A_DOCTOR";
        public static const CRAFT_PRODUCT:String = "CRAFT_PRODUCT";
        public static const BUY_KIOSK_PRODUCT:String = "BUY_KIOSK_PRODUCT";
        public static const COFFEE_TAB:String = "COFFEE_TAB";
        public static const FOOD_TAB:String = "FOOD_TAB";
        public static const TOYS_TAB:String = "TOYS_TAB";
        public static const MIN_LEVEL_KIOSK:int = 4;
        public static const MIN_LEVEL_KINDERGARTEN_TEASER:int = 2;
        public static const MIN_LEVEL_KINDERGARTEN:int = 6;
        public static const SLOTMACHINE_COSTS:int = 10;
        public static const COMING_SOON:String = "ComingSoon";
        public static const POST_ACHIEVEMENT:String = "POST_ACHIEVEMENT";
        public static const KARLA_FACEBOOK_ID:String = "100001916679562";
        public static const HOSPITAL_CENTER_POSITION:Point = new Point(334, 425);
        public static const HOSPITAL_SCALE:Number = 0.18;
        public static const MAX_INEVNTORY_ITEM_NUM:int = 99;
        public static const BABY_STATE_NEEDED:String = "needed";
        public static const BABY_STATE_STARTED:String = "started";
        public static const BABY_STATE_FINALIZING:String = "finalizing";
        public static const BABY_STATE_FINALIZED:String = "finalized";
        public static const MAX_BABY_NUM:int = 3;
        public static const MAX_GOODS_ITEM_NUM:int = 200;
        public static const LETTER_MISSIONS:String = "l1";
        public static const LETTER_HOSPITAL_INFO:String = "l2";
        public static const LETTER_INVITE_FRIEND:String = "l3";
        public static const LETTER_BUILD_FONTAIN:String = "l4";
        public static const LETTER_BUILD_TREATMENT_MENTAL:String = "l5";
        public static const LETTER_BUILD_TREATMENT_PHYSICAL:String = "l6";
        public static const LETTER_BUILD_REHA_SPORT:String = "l7";
        public static const LETTER_BUILD_TREATMENT_COSMETICS:String = "l8";
        public static const LETTER_BUILD_REHA_FUN:String = "l9";
        public static const LETTER_KITCHEN_TO_KIOSK:String = "l10";
        public static const LETTER_KIOSK:String = "l11";
        public static const LETTER_FONTAIN:String = "l12";
        public static const LETTER_KINDERGARTEN:String = "l13";
        public static const LETTER_UPDATES:String = "l14";
        public static const LETTER_QUEUE:String = "l15";
        public static const LETTER_NEW_PETS:String = "l16";
        public static const COINS:String = "coins";
        public static const XP:String = "xp";
        public static const SOUND_DOOR_CLOSES:String = "Ambulanz_17012011_OnlyDoorSlam";
        public static const SOUND_PET_ARRIVES_IN_RECEPTION:String = "Ambulanz_17012011_OnlyDbell";
        public static const SOUND_BUILD_ROOM:String = "Buildroom_v1_17012011";
        public static const SOUND_CLEAN_MACHINE:String = "CleanA_v4_17012011";
        public static const SOUND_GET_MONEY:String = "get-money-151210_v1";
        public static const SOUND_HARVEST_GEM:String = "Harvest_gem_v2_OnlyDing";
        public static const SOUND_NEW_LEVEL:String = "Level_unlock_15122010_v4b";
        public static const SOUND_OPEN_LETTER:String = "openLetter_211210_v1";
        public static const SOUND_SELL_SOMETHING:String = "sell-something-151210_v1";
        public static const SOUND_START_SLOTMACHINE:String = "Slotmachine-OnlyRoll";
        public static const SOUND_JACKPOT_SLOTMACHINE:String = "Slotmachine-Result-Yeah";
        public static const SOUND_SOLVE_MISSION:String = "Solved_Sound_17012011";
        public static const SOUND_START_FONTAIN:String = "usefountain-060111_v2";
        public static const SOUND_BACKGROUND_LOOP:String = "Background_271210_v4";
        public static const SOUND_HARVEST:String = "Harvestsound_21122010_v1";
        public static const SOUND_GLUGG_GLUGG:String = "GluggGlugg3";
        public static const SOUND_MENU_CLICK:String = "menu-click_271210_v1";
        public static const SOUND_BACKGROUND_MACHINE_1:String = "Layer2_Machine1";
        public static const SOUND_BACKGROUND_MACHINE_2:String = "Layer2_Machine2";
        public static const SOUND_BACKGROUND_TELEPHONE_1:String = "Layer2_Telephone1_v2";
        public static const SOUND_BACKGROUND_TELEPHONE_2:String = "Layer2_Telephone2_v4";
        public static const SOUND_BACKGROUND_NATURE:String = "HH_ATMO_01";
        public static const SOUND_MUSIC_1:String = "HH01-110307-1";
        public static const SOUND_MUSIC_2:String = "HH02-110307-1";
        public static const SOUND_MUSIC_3:String = "HH03-110307-1";
        public static const SOUND_MUSIC_4:String = "HH04-110307-1";
        public static const SOUND_MUSIC_5:String = "HH08-110307-1";
        public static const SOUND_MUSIC_6:String = "HH12-110307-1";
        public static const SOUND_MUSIC_7:String = "HH13-110307-1";
        public static const MUSIC:Array = [GameConstants.SOUND_MUSIC_1, GameConstants.SOUND_MUSIC_2, GameConstants.SOUND_MUSIC_3, GameConstants.SOUND_MUSIC_4, GameConstants.SOUND_MUSIC_5, GameConstants.SOUND_MUSIC_6, GameConstants.SOUND_MUSIC_7];
        public static const MIN_LEVEL_FOR_MISSIONS:Number = 2;
        public static const MENU_TAB_FRIENDS:String = "friends";
        public static const MENU_TAB_PETS:String = "pets";
        public static const MENU_TAB_DOCTORS:String = "doctors";
        public static const MENU_TAB_INVENTORY:String = "inventory";
        public static const PENDING_COFFEE:String = "PENDING_COFFEE";
        public static const PENDING_ENERGY:String = "PENDING_COFFEE";
        public static const USER_DATA_COFEE:String = "coffee";
        public static const USER_DATA_COINS_NEW:String = "coins_new";
        public static const USER_DATA_XP_NEW:String = "xp_new";
        public static const USER_DATA_BATTERIES:String = "batteries";
        public static const USER_DATA_GOODS:String = "goods";
        public static const USER_LEVEL_INFO:String = "level_info";
        public static const USER_LEVEL_INFO_CURED_PETS:String = "number_of_cured_pets";
        public static const USER_DATA_LEVEL_MISSIONS_NEW:String = "level_missions_new";
        public static const USER_DATA_ENERGY:String = "energy";
        public static const USER_DATA_CHANGES:String = "changes";
        public static const SHOW_LOST_PET_INTERVAL:int = 33;

        public static var CURRENT_VARIANT:String;

    }
}//package net.wooga.pets.constants 
